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Far Cry 2 (Xbox 360)

Far Cry 2 (Xbox 360)
From: Ubisoft
Category: Video Games

List Price: £49.99
Buy New: £20.48
You Save: £29.51 (59%)



New (19) Used (18) Collectible (1) from £15.00

Rating: 3.0 out of 5 stars 61 reviews
Sales Rank: 18

Platform: Xbox 360
Genre: action-games
Rating: Suitable for 18 years and over
Media: Video Game
Operating System: Xbox 360
Shipping Weight (lbs): 0.3
Dimensions (in): 7.5 x 5.4 x 0.5

EAN: 3307210410887
ASIN: B0014QX0BA

Release Date: October 24, 2008
Shipping: Eligible for Super Saver Shipping
Availability: Usually dispatched within 24 hours

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  • Xbox 360 Console (60 GB Hard Drive)

Editorial Reviews:

Amazon.co.uk Review
Exploring 20 square miles of African savannah and jungle is never an easy task. But when you’re up against an army of highly trained mercenaries, the danger becomes unimaginable. Welcome to the world of Far Cry 2.
Far Cry 2 has some of the best explosions in the business
Vehicles are great for cover as well as transport
It’s best to keep some of the game’s factions on your side
The environmental graphics are both stunning and highly varied

It’s been over four years since the release of the first Far Cry, and Far Cry 2 has almost nothing in common with it beyond being a first-person shooter with excellent graphics and advanced artificial intelligence. It’s by a different developer, and you now play one of eight different mercenary characters out to catch an arms dealer nicknamed “The Jackal.”

The sci-fi enemies have also been jettisoned in favour of a much more realistic game where survival skills are just as important as a good aim. The rules of engagement--either by stealth or all guns blazing--are entirely up to you.

Key Features
  • Virtual safari: The game features 20 square miles of terrain for you to travel, filled with realistic fauna and flora and fully destructible trees and buildings.
  • Fiery realism: With an all-new graphics engine created just for the game, fire moves and propagates exactly as in real-life, with vegetation breaking and snapping realistically.
  • The coming storm: A dynamic weather system changes to reflect your mood, with the sky turning dark and stormy during bad times.
  • Jungle survival: Highly realistic weapons degrade with use, bullets need to be dug out of your body, and vehicles break down if pushed beyond their limits.
  • Buying friends: Meet and co-operate with fellow mercenaries as you pit different factions against one another in a war-torn African state.
About the Developer: Ubisoft Montreal
Ubisoft’s huge development studio in Canada has created many of the French publisher’s biggest hits, including the Splinter Cell,/i> series, the modern Prince of Persia games, Rainbow Six: Vegas, Assassin’s Creed, Naruto: Rise of a Ninja and the Far Cry sequels and spin-offs.



Customer Reviews:   Read 56 more reviews...

3 out of 5 stars Nothing to get excited about   January 4, 2009
J. Roberts (UK)
Its another game i am thoroughly annoyed with. The 3 star rating is warranted.

I won't go into the story as others have. The graphics of the game are excellent, gun details are incredible and the sound of the guns and explosions are also amazing. I am afraid though that it is totally over hyped.

The fire scenes, which everyone seems to bang on about are good but really after you have burnt a few guys to death and smoked out a few shacks its boring.

The gameplay is lifeless and frankly it bored me from the start with a massively long opening scene. No background is given, your simply a guy sitting in a taxi and you have to kill some Lord of War type arms dealer. Its not that there is anything horribly wrong with the gameplay but its too drawn out, its too far to travel from one location to another. On the 360 as well, the stupid save system ( you can only save in particular locations which you have to capture) means that you might encounter a check point with 10 guys who just shoot you pieces and then you have to go back 30 minutes to your last save! come on now Ubisoft, that save system went out years ago!

The cars and boats are also a major short fall. They are all the same, they all handle the same and have the same speed, so whats the point in having different ones at all? As soon as a game has the official use of the Jeep trademark then you know your in trouble!

The game does not know what it wants to be and therefore fails to be anything good. Is it a shooter? It is trying to be but then to much time is spent traveling and fluffing about. Is it an RPG or MMO? It is certainly open world but there are few customizable options so no. What it does is try to blend the best bits from shooters, RPG's and MMO's in an attempt to create a masterpiece and they have failed, simple.

I am also confused about the name, Far Cry 2? It is completely different to Far Cry in every way imaginable so i am stuck thinking why bothering using it at all.

Online is pretty naff as well.

Its a shame, i really wanted to enjoy this game, i have tried really hard to forgive its pathetic save system and keep trying but i can't. I'm too bored now, i have given it 6 hours, i've done a few missions and they are all the same. The worst thing about it is that i am not gripped by the "story" or the gameplay. So i'm sorry Ubisoft, nice try but you've failed.



4 out of 5 stars rent before you buy...for some, not others   December 31, 2008
Dr. V. R. Moore
For me, the game took a while to get into. At first, the tedious, overdrawn animations of actions such as opening a door or sitting down at the weapons computer really got to me. Then there's the bizarre varying speed at which you look around (with the right stick), making sniping and frantic close quarters battles more of a struggle than a pleasurable experience. I couldn't be bothered to endure this sub-par FPS, so I threw the disk back in its case, and resided back to the ever-entertaining world of COD4, which is, for those who haven't played it, without a doubt the best game on the 360, if not the best game I've ever played. Anyway, back to Farcry. On giving it a second chance, I found that having a few more guns in my arsenal really opened up my oportunities, and added a whole new immersingly enjoyable level to the game. I could play stealthily, with silenced weapons and a dart rifle, creeping around unseen in the bushes, systematically picking off my enemies with expert precision (you get used to the afore-mentioned 'bizarre' looking around system). On the other extreme, I found it hilarious to romp into a camp swarming with enemies, flying at me from all directions, only to whip out a grenade launcher and watch the explosions shoot up all around. This is what keeps me playing through the profound trivialities infecting the game which, sadly, cannot be ignored, and are what prevent the game from reaching award standard. Having written this review, I must point out I've never played the original for more than about 5 minutes, so don't have that from which to draw an anticlimatic experience. Overall, it's a game that is annoying relatively frequently, but that is- at it's core- a fun experience. Definitely one to pick up cheaply if you're looking for a new challenge after playing through the monster titles of late.


4 out of 5 stars Flawed Diamond   December 25, 2008
Mr. R. J. Tomlin (Milton Keynes, UK)
1 out of 1 found this review helpful

Well this is overall a pretty good game, but has a few nagging flaws.

The Plusses:

1. Graphics are fantastic

2. There is a great selection of weapons, which are upgradable.

3. There is an open sandbox style of play, you get various missions and sidequests, but these can be done in a variety of ways.

4. Weapons degrade, which makes purchasing new ones a sought after incentive. Plus also allows use of some 2nd hand guns that you wont unlock till later at the arms dealers.It makes refreshing change to include this variable.

5. AI is fairly good. Guys will sneak up on you, flank you and shout for help

6. The missions can be quite interesting, though more so from chapter 2 onwards.

7. I liked the graphical healing. No just walking over a medpack. Stopping to prise bullets from my leg with pliers in the middle of a firefight was much more gritty.

The minuses:

1. When travelling, you constantly get attacked by enemy vehicles and have to deal with roadblocks. You have to fight your way to locations, which at first is ok, but soon gets repetitive. You have to rinse and repeat these fights to get anywhere, but especially by road.

2. Pretty much everyone is your enemy. Both the two factions soldiers will shoot you on sight, as your missions for them are considered secret. It would have been better to have more factions and a friendly status score (As used in mercenaries 2) to dictate how they react to you.

3. The story is pretty weak. You are sent to kill the Jackal arms dealer, who is perpetuating the war. However, he spares your life several times, and it seems hard to criticise his warmongering, when you are blasting your way through thousands of goons constantly. Any sane man would have got out of the country with a haul of diamonds, rather than stay, spending them on more guns.

4. The missions in chapter 1 aren't as interesting as the ones from Chapter 2 onwards. I nearly gave up on the game initially, as it was repetative. However, the gameplay got much more interesting from Chapter 2 onwards, with missions including defending a barge, a prison break and dropping a bomb from a bridge onto a boat underneath. Also by this time, I had access to much more interesting weapons and gear.

5. There are only a couple of silenced guns in the game. It would have been nicer to have silencer upgrades (Maybe at the cost of fire rate or range) on more weapons (A silenced sniper rifle was sorely missing, the dart rifle came close but was very slow).

6. It would have been nice to have upgraded one off weapons that you could pick up from the dead bosses and top targets. These could have been new models not available in the arms shop. Or existing ones with better accuracy, rate of fire, capacity or decoration than the normal models. This would have given an added incentive to some missions and sidequests. Maybe they could have also had some hidden around like Easter Eggs in the game, a bit like some weapons in Fallout 3.

7. The malaria factor was pretty annoying. It went against the sandbox idea, as you had little choice than have to hunt down more medicine. One mission included blowing up kilns for a malaria vaccine. This seemed crazy, that you wouldn't get the vaccine first before blowing them. This conflicted with the malaria idea totally.


All in all a good game, worth sticking with to get past dull Chapter 1
The great graphics, weapon choice and durability, and sandbox enviroment make it a great gameplay experience, that moves away from most on the rails fps's around. I predict if certain flaws are sorted out, then the next game Farcry 3 will be a gaming classic.



3 out of 5 stars Simple repetitive game   December 25, 2008
Mr. T. K. Sloan (UK)
1 out of 1 found this review helpful

I am now at 25% and find game is boringly repetitive.
Drive to get assignment, do assignment, drive to get another assignment
Each mission is similer to last and at times I felt I had used wrong back up which can occur.
Sticking it out in hope it may get better



5 out of 5 stars Call of Duty 5 rubbish, so get FARCRY2   December 24, 2008
Glossy Cream Cake (Manchester...)
0 out of 3 found this review helpful

Without a question this is the best first person shooter multiplayer game out there. Its got the oldschool PC feel to it. Forget about your Call of Duty for a bit (plus Cod5's rubbish) and play this game, you will also be hooked.
Havent really played the singal player game yet, be in this day and age its all about the multiplayer.
The only problem with this game is the server, its just like GTA. You have to wait in a loby untill the host starts the game. To beat this, just be the host yourself and tell your online missfits what map your on. In no time your loby will be full.
Like Tony the tiger says, its grate......




 
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